SketchUp Plugin Installation Guide

Everything you need to install, configure, and use the ModelLink 3D plugin for SketchUp

Contents

1. System Requirements

Software Requirements

Hardware Requirements

Model Limitations

2. Installation

1

Download the Plugin

Go to the Plugin Download page and click "Download Plugin" to get the .rbz file. You'll need to be logged into your ModelLink 3D account.

2

Open SketchUp

Launch SketchUp on your computer. You can install the plugin with any document open, or from the welcome screen.

3

Open Extension Manager

Go to Window → Extension Manager (Windows) or SketchUp → Extension Manager (macOS).

4

Install the Extension

Click the Install Extension button at the bottom of the Extension Manager window.

5

Select the .rbz File

Navigate to your Downloads folder (or wherever you saved the file) and select modellink3d_exporter-v2.4.1.rbz.

6

Confirm Installation

Click "Yes" when SketchUp asks if you trust the extension author. The plugin will be installed.

7

Restart SketchUp

Close and reopen SketchUp to complete the installation. The plugin will now appear in your Extensions menu.

Tip:

After installation, you'll find the plugin under Extensions → ModelLink 3D Studio in the menu bar.

3. Using the Plugin

Exporting a Model

1

Prepare Your Model

Make sure your model is complete and all textures are properly applied. Remove any hidden geometry you don't want to include.

2

Start Export

Go to Extensions → ModelLink 3D Studio → Export .3df

3

Enter Project Details

A metadata dialog appears on every export. Fill in your Display Name (pre-filled from SketchUp model title), Category, Description, and optionally Project Reference and SKU. These details appear in your dashboard, gallery, viewer, and social sharing previews.

4

Export, Then Upload

Click "Export" to generate the .3df file on your machine. The plugin automatically captures a 1200×630 thumbnail from your current SketchUp viewport and packages it with your model — so frame the view you want as your thumbnail before exporting. Then upload the 3DF™ package from your dashboard in your browser; your viewer link and QR code are available there once the upload completes. The plugin itself never connects to the internet — your model stays on your machine until you upload it.

Plugin Settings

Access settings via Extensions → ModelLink 3D → Settings. You can configure:

Best Practices

5. Import & Tag (Cabinet Vision)

If you use Cabinet Vision, the plugin can import your CV DAE exports into SketchUp organized by part type — making SketchUp your design presentation home. If you don't use Cabinet Vision, you can skip this section entirely.

1

Export a DAE from Cabinet Vision

Use CV's standard DAE export for the job or room you want to present.

2

Import & Tag

In SketchUp, go to Extensions → ModelLink 3D Studio → Import & Tag CV DAE... and choose your DAE file. The import runs immediately and organizes everything onto SketchUp tags.

3

Review the Result

Cabinet appearance and interior parts are tagged and visible; manufacturing detail (CNC, edge banding, hardware) is tagged and hidden — not deleted, so you can toggle any tag back on at any time. Only pure CV export artifacts (empty container blocks) are removed.

Non-destructive by design:

Your geometry is preserved — cleanup happens through tag visibility, not deletion. One SketchUp file serves every purpose: visible tags for AR and client presentation, hidden tags for fabrication reference.

Not a Cabinet Vision file?

If you pick a DAE that doesn't contain CV part names, the plugin tells you and asks before importing — for ordinary DAE files, SketchUp's standard File → Import is the right tool.

6. QR Codes

Generate a QR code that links straight to your hosted model — scan it with any phone to open the 3D viewer and step into AR. Put it on drawings, quotes, or LayOut sheets.

1

Open the QR Dialog

Go to Extensions → ModelLink 3D Studio → QR Code...

2

Enter Your Gallery Base URL (one time)

Your gallery's projects URL, e.g. https://modellink3d.com/g/your-name/projects/. The plugin remembers it for next time.

3

Enter the Project Ref

The QR preview updates live. Important: use the same string as the project name when you upload the model — that's what makes the QR resolve to your viewer.

4

Choose an Output

Place in model adds the QR as a 12″ always-face-camera component at the origin — it shows in your SketchUp viewport and in LayOut viewports. Save as PNG… writes the QR to a file you can insert directly into LayOut sheets, quotes, or any document at exactly the print size you want.

Print size matters:

A QR needs roughly 1 inch (25 mm) on the printed page to scan reliably. For placed-in-model QRs, remember LayOut viewport scaling shrinks it — a 12″ model QR at 1:12 prints at 1″. The Save-as-PNG path avoids this entirely: insert it in LayOut at print size.

The placed QR is part of your model.

If you export to .3df with the QR visible, it will appear in the 3D viewer and AR. That can be a fun touch — but if you don't want it, you control it with SketchUp's own tools: put the QR on its own tag or hide it, save a scene (e.g. "3DF export") with that state, and activate the scene before exporting. Your LayOut viewports that reference other scenes keep showing the QR.

7. Troubleshooting

Plugin doesn't appear in Extensions menu

After installing the .rbz file, the plugin may not appear immediately.

Solution: Restart SketchUp completely. If still missing, check Extension Manager to ensure ModelLink 3D is enabled (checkbox should be checked).

The QR code appears in my 3D viewer / AR model

A placed QR component is regular geometry, so it exports with the model when visible.

Solution: Hide the QR before exporting — put it on its own tag or hide the component, save that state in a scene (e.g. "3DF export"), and activate the scene before running Export .3df. See the QR Codes section above.

Model appears far away or can't be placed in AR

The model is offset a long way from SketchUp's origin point.

Solution: Move the model to the origin (near the axes intersection) and re-export. A significant origin offset carries into AR and can make placement challenging or impossible.

Export fails or takes too long

Large or complex models may have issues exporting.

Solution: Reduce model complexity by simplifying geometry. Use "Purge Unused" (Window → Model Info → Statistics → Purge Unused). Try exporting just a portion of the model to test.

Textures missing in viewer

Some textures don't appear in the AR viewer.

Solution: Ensure textures are embedded in the SketchUp file (not linked). Use standard image formats (JPG, PNG). Check that texture file sizes aren't too large.

"File too large" error

Your model exceeds the upload size limit.

Solution: Reduce texture resolution, simplify geometry, or upgrade to a higher tier for larger file limits. Free tier: 50MB, Pro tier: 200MB.

8. Getting Help

If you're still having issues after trying the troubleshooting steps above, we're here to help.

Contact Support

Email us at [email protected] with:

Ready to Get Started?

Download the plugin and start sharing your 3D models in AR today.

Download Plugin